Ecko Esports 2016 (Part 1)

Hi guys, Zenabi here.

It’s been over a year since I lasted wrote a blog here regarding Ecko Esports, and I couldn’t be writing in a tougher time for the team.

Dust Team League

The past few months have been extremely hard for us. A lot of the players motivation for the game had completely died to where we had practically only 2-3 players playing the game on a WEEKLY basis. This was pretty evident in the Dust Team League that happened over the first quarter of the year. When we signed up, we had a roster of 12 players, all of which were very capable on giving Ecko a significant run in the league and our hopes of finishing our group in the top 2 looked promising.

The scheduled time for games and our players practice regime really made it a struggle to send out 4 players to play every week, let alone come close to the top of the group. This is were the talent of Craig “Azure” Mackechnie and Sean “Probe” Kempen really shined.

Craig went an outstanding 16-5 in the groups, carrying us on his shoulders through the second half of the group stage as Seans university schedule affected his ability to make games on time. We managed to still finish 6th in our group and thus qualify for the playoffs, were we eventually lost in the quarter finals to PSISTORM Gaming.

The most disappointing thing in the end of the Dust League was our players participation. In four of our ten group stage games we lost the series due to an inability to send out anyone. This isn’t entirely our players faults, obviously I should have made more attempts to reschedule games to allow us to have more players available to play, and that solely is on me.

Roster changes

After Dust League, Craig had officially left the team, seeking better opportunities elsewhere in the scene, in particular a better team environment that wasn’t just him and Sean playing regularly.

This sparked an interesting conversation
EDIT: decided to rewrite this bit to give a more accurate description on what happened

At this point I was frustrated with the team, and  took it out on the team. I can’t remember what my comment was and Skype wont let me load it up anymore, but it was overly harsh and honestly rude of me. But it conveyed how I felt and honestly began the fall of Ecko Esports.

At this point, Ecko Esports had lost Enak, Infected, Redemption, and Satu alongside Craig.

You can find our current roster here:

http://wiki.teamliquid.net/starcraft2/Ecko_Esports

Future?

Ecko Esports has been pretty quiet as of late and that is solely due to our future being in jeopardy. Though I love the game of Starcraft and will continue to do my best to support the players still remaining in our team, the search now looks to expanding into our game titles before Ecko Esports can no longer be saved.

The website is FINALLY in the process of being recreated with the help of Michael Zierschm, but it in our current state it might not eventuate into anything.

I hope this wont be the last time I write a blog regarding Ecko Esports, and am doing what I can to keep the team above water, how long we can keep this up, who knows. Hopefully for a while longer yet.

 

– Jordan “Zenabi” Fighera

Whats been going on at Ecko HQ

Hey guys, its been around 8 or so months since I last made a blog post so figured it would be a good time to post one. Just gonna cover some things that has been happening with the team etc.

2015 hasn’t been the kindest of years for us. We had a sponsorship deal fall through in the 11th hour and a few players move on from Starcraft 2 leaving us much weaker then we have been in a long time. Safe to say its not gone to plan so far.
One thing that HAS gone to plan is our Academy. Since the new year, we have made three additions to the squad that has really bolstered the amount of talent we have coming through the ranks. Though they aren’t quite ready for the next step yet, they are showing signs that have made me very comfortable that we are still in good stead to becoming one of the strongest teams in the scene. Its just a matter of being able to continue supporting the team, which is where sponsors come in, something that we are somewhat lacking.

Katana Gaming Systems have been sponsoring us for a year now, and throughout that year they have supported us so much, allowing us to send players to lans, host our own lan event and even make Ecko Esports Computers! But unfortunately our contract ended at the end of April. We have begun talks again to extend that term but its a hard pitch to sale with how small our scene really is. Not just the scene but Starcraft 2 in general.

Players in the team could be doing really well, winning weeklies and getting far in WCS Qualifiers, but WCS is really our only International stage to perform on. What makes sponsoring us attracting to companies then? This makes it even harder for us to attract other sponsors as well. You can organise streams and events but realistically most of the viewership is our scene that already knows the players and the companies that sponsor us. One option could be to further expand your team; go into other titles that have larger viewership and more tournaments on a global scale to enter, but even then you are just stretching yourself even thinner in terms of actually supporting those sides.

Anyway enough blabbering on sponsors. A while ago we promised an Ecko Esports Summer LAN. Its now almost Winter. Unfortunately at the time we were trying to organise it, ARENA Internet Cafe where going through a busy period of their own as they were expanding, opening up a new shop in China Town. Now that things have seemed to settle down again for both, we are going to retry to host another LAN, this time sticking with the Winter theme like we did last year. Hopefully more details on that will be available soon.

As we are nearly half way through the year, I thought it would be nice to try and show you what the plan/goals for Ecko Esports are for the rest of 2015.

  • Get http://www.eckoesports.com fixed/up and running
  • Finally get them team shirts that we have been trying to get for the past year
  • Attempt to host one extra LAN this year around November/December
  • Get more content out there for our fans and viewers, whether this be fun events, in house tournaments, clan wars or just good old streaming
  • Send at least 4 players to a LAN event (Major or Minor)
  • Sign 2 new sponsors in addition to resigning Katana Gaming Systems (http://www.katanagamingsystems.com.au/)
  • 4 Players in the OSC Finals
  • An ACL Finalist (no pressure guys)

I think that just about covers everything right now. Sorry its a bit messy, I just did it in some spare time and haven’t had the time to edit through it (something I’ll make sure to do the next time I do this). Thanks for reading guys! Much love.

 

– Jordan “Zenabi” Fighera
http://www.facebook.com/EckoEsports
http://www.twitter.com/EckoEsports

Ecko Esports Winter LAN 2014

Last Sunday was the first ever LAN I have hosted, and I must say it was great fun. There were some hiccups along the way, but ultimately it ran rather smoothly (or smoother then I expected at least). In this blog I’m just going to talk about the process we went through in organising and running the event.

Adelaide LAN events virtually non-exsistent

Adelaide LAN events were a thing of the past. It all started back in May 2011, in particular with one man; Marc “Frequency” Onofrio. Marc has been the sole saviour for esports events in Adelaide, running/hosting nearly ever LAN event in Adelaide in 2011-2012. However, with Heart of the Swarms release, and the decline of Starcraft 2’s popularity within the esports scene, LAN events became less frequently hosted, until it had virtually stopped altogether.

The last LAN event was the Adelaide ARENA AVCon Tournament, which saw an unbelievable prize pool of $5000! In case you were wondering, that is a lot of dosh! This event saw the best of the SC2SEA scene qualify and attend the event in hopes of taking home the large amounts of money up for grabs.

With such a huge prize pool, top-class players flying down to attend, and the Avant Gaming Series paying issues, this LAN may very well have been the last Starcraft 2 LAN in Adelaide.

Times have changed

It had almost been a year since the AVCon Tournament, and there has not been another LAN event since. Back in February of this year, I attended the SYF Summer LAN 2014. This was an amazing tournament, where I got to meet so many players in the scene. I remember feeling after that day that I wish there were more LAN’s run as the atmosphere was amazing. So in May I decided to take some action on that.

In April, I reached out to Marc about how he ran ARENA LAN’s in the past, and discussed how many participants we were hoping for, prize pool, dates, etc. Marc had given us his full support and gave great insight in to running the events.

In May, I reached out to the SC2SEA community to see how many people would be interested in attending the LAN event, and what days would best suit people. The response was overwhelming. Majority of the Adelaide SC2 players backed the idea from the get go, eager to revamp the Adelaide SC2 scene.

The next 2 months was based on planning the event, including prize pool, hosting at ARENA, giveaways, stream production, etc. Surprisingly enough, it was not as hard as i expected it to be. Almost everything was finished and ready to go with two weeks to go before the LAN, with only Stream Production and purchasing a trophy left to do.

  • Note to aspiring LAN hosters: If you wish to have a Trophy for the LAN event, DO NOT LEAVE IT TO LAST MINUTE!

On the Wednesday before the LAN, I figured I should probably go get a trophy. Me and my mate Jaysen went to Brighton Trophies (huge props to these guys) were they informed us it normally takes TWO WEEKS to get a trophy ordered and delivered. Our LAN was in 4 days, things were not looking good. Luckily for us, the guy running the shop showed us all the trophies he had in stock, and managed to get it engraved and prepared for us 3 hours after purchasing. Crisis averted.

Day of the LAN

Sunday 9:30am

Kris and myself arrived at ARENA Internet Cafe, to begin setting up and organizing everything for the day. Jamie “Ice” Beresford and Balimaar were also there and helped carry the stuff upstairs. The next hour or so, Kris and I were busy and very anti-social, trying to get everything set up; making sure the stream was working, getting the cameras set up, setting out the giveaways and trophy, etc.

Sunday 11:00am

The LAN was about to begin. The brackets were made, everything was ready to go, except we didn’t have a caster. Luckily for us, Sean “Flamga” Krauter was walking up the stairs into the Internet Cafe. I’m not sure if I introduced myself, I just remember going up to him and saying “Hi, do you wanna cast today?” Luckily for us, Flamga is a legend and didn’t even hesitate to jump on and cast for us.

Games went through rather quickly for the first hour and a half, with us already being up to the Quarterfinals of the Winners Bracket, and up to Losers Round 2. As we had ARENA booked out until 7pm, we decided it was best to change the format of the Losers Bracket to Best of 3’s from Losers Round 3 onwards.

The stream was a major issue throughout the day, with random drops of frame rate interrupting some great game play and casting. If it wasn’t for this fact alone, I would have deemed the stream a success, with very little downtime between games (from my point of view anyway), and many games casted (somewhere around 10-12 series casted throughout the day).

There was some amazing series, and the LAN ran rather smoothly, finishing before the deadline time. I also got to meet some amazing people for the first time, including Stormz, Spook, Satu, SouL, zeNo, coolbeans, Flamga and many more, as well as Pokemon and FeDe who both flew down for the event!

Financial breakdown

For those interested, I decided to do a little breakdown on how much was invested into the LAN event etc

Cost to host LAN event:      $250
Cost of Trophy:                   $70
Entry fee per player:           $20
Total # of Participants:        #19
Total entry fees:                 $380
Prizepool:                           $400 (1st = $250 + Trohpy, 2nd = $100 + Razer Abyssus, 3rd = $50 + Mousepad)

I thoroughly enjoyed running this LAN event, and the turn out of not just the players, but spectators, was amazing and I would really like to run another event sometime in the future. Major thank you to everyone who came to play, cast, and support, this event would not have been as successful if it wasn’t for you guys! Another major thank you to our sponsors Katana Gaming Systems for the giveaways they provided, including 2 Razer Abyssus Mice, Mousepad, 6 Katana Gaming Systems tops, and 8 Razer Bandanna things.

Giveaways + Prizes

Giveaways + Prizes

Thanks for reading guys, much love.

– Jordan “Zenabi” Fighera

The Rise of Ecko Esports

As this is my first blog, I figured I’d give a quick introduction to myself. For those you don’t know me, my name is Jordan “Zenabi” Fighera, I am 20 Years Old and I currently run an Australian based esports team Ecko Esports.

The Beginning

Almost two years ago now, I decided to make a very important decision (for me) in my life. I played Starcraft 2 A LOT, but hadn’t really achieved anything as a player, my skill level was never really high enough to do so. It got to the stage where I didn’t want to play anymore, but still wanted to be active in the scene. So i decided to create a team. At the time, there where a few teams in the SEA scene already, notably Xeria Gaming, Team Immunity, Carnage Esports, but comparatively there was still a large amount of untapped potential.

My journey started way back in September 2012, where i initially toyed with the idea of making a Starcraft 2 team. I talked to a few friends of mine that ran NaZGaming (a clan back in the day) and Nick “Spartaz” Simpson about the idea, and received a large amount of support from them to pursue the idea further. I knew it wouldn’t be easy creating a team from scratch, but it was more difficult then I imagined. You see, players don’t want to join teams unless they are offered something, particularly from sponsors. Sponsors on the other hand, don’t want to sponsor teams without players or results. I was stuck on this merry-go-round for about 6 months, approaching players on the idea of forming a team, then trying to contact sponsors about the team; picking a team name, getting a logo, etc.

In hindsight, approaching sponsors before you even have a team up is a MAJOR waste of time, but remember at this stage I had 0 experience doing such a thing.

The Initial Squad

I worked very hard on planning my team at this stage, going through all the potential talent that I thought could amount to something at the time. At the time, I had approached the likes of NXZ, Syntox, Namakaye, Lobo, Saviour, and probably a few more that I can’t remember off the top of my head. A lot of the guys actually expressed interest, but didn’t want to commit to something that hadn’t even gotten off the ground yet.

By the time Ecko Esports started getting somewhere, teams where being announced left right and centre. Team ToR had partnered with Avant Garde in October, Seraphic Nexus was announced in November, followed shortly by Team Desperation Move, and Qlimax Crew shortly into the new year. With this, a lot of talent was picked up, in particular a lot of the guys I was looking into for Ecko Esports.

Giving Up

In about February, I was ready to give up. A lot of my hard work had amounted to nothing, and I was really beginning to think it wasn’t worth continuing with it. Luckily for me at the time, good friend of mine Kevin “Kreamy” Luangkhoth talked to me about it and convinced me to keep going with it. Which basically resulted in him committing to joining the team. This gave me a new will to keep working hard and build a strong team together. After countless talks with Kevin about potential players, we finally decided to add Sean “Probe” Kempen and Fergus “Shampoo” Brown to the team.

In that time, we also managed to get WASD Keyboards to come on board with helping us as a team. The initial agreement was to offer us a discount on keyboards for the team, and then as Ecko Esports improved, WASD would sponsor us fully. This was an amazing breakthrough for me, though they didn’t offer much, it was some form of support, and I started to feel all my efforts were paying off.

* Unfortunately in a few months time, WASD signed with Axiom and could not find the room in their funds to adequately sponsor us, resulting in the partnership to be terminated.

Announcing Ecko Esports

On April 8th 2013, we finally announced Ecko Esports to the public. We had a 3-man team, a website, all the appropriate social media outlets set up, and it felt FANTASTIC. The amount of support we received from the public was outstanding, and I couldn’t feel prouder of myself to have actually accomplished such a feat, though it took me much longer then i expected. Around this time, Silicon Sports, and Myth Esports also announced their Starcraft 2 squads, with Avant Garde picking up the old Qlimax crew. The Starcraft 2 scene in SEA had a plethora of competition, and things where looking up for the scene.

The next few months was solely based on adding players to the team, and by September, we had finalised, what looked like to me, a strong competitive squad. Kevin, Fergus, and Sean were still on the squad, and we also added John “Tazerenix” McCarthy, Andrew “Switch” Roberts, Billy “FLuX” Weeks, Mikael “Schnitzel” Koch, and Henry “RivaL” Yum.

We had little success at this stage, losing our first ever clan war to ToR, before beating Seraphic Nexus with Probe reverse-all killing their team cue #probetoallkill (-1), and basically no individual results at that time.

Ecko Rebuild

Around October – December, we saw half of our squad leave. Billy was the first to go, leaving to create his on New Zealand-based team CheckMate Gaming. Kevin followed shortly after, taking the opportunity to join the Frenetic Array Academy. Andrew and John both decided to leave the team, as they had stopped playing the game altogether, and Fergus went missing (we have reason to believe ByuN heard about Fergus’ MIA, and took inspiration from it).
*If anyone has seen or has information on Fergus Brown’s whereabouts, please contact me.

This left us with only 4 players left on our squad. As we still wanted to participate in Clan Wars, we decided to add Leo “ChoboSniper” Lai to the team after some impressive performances in the ESL Oceania Team Cup.

ESL Oceania Team Cup Summer

This event was basically our first (and at this stage only) real competition as a team. Placed in Group A, we had to battle the strong partnerships of Silicon Sports + SYF Gaming, Frenetic Array + Avant Garde, Team Nv, Power Rangers, Team ToR, Team Oddie, and AxiS.

I don’t really have much to say about this team league, we performed ok, but the management of the league itself was pretty poor, with Team Nv, Power Rangers, and eventually ourselves deciding to pull out of the tournament as a result. To this day, I don’t think it was ever completed.

SYF Summer LAN 2014

The SYF Summer LAN 2014 was my first ever time meeting the Ecko Esports guys in person, I flew to Melbourne on the Friday, and stayed their until the Tuesday and honestly, I loved Melbourne, and can’t wait to go back for ACL Melbourne (Baldie pls announce soon).

One Year Anniversary

Around this time, we celebrated our one year anniversary. We had recently re-added Kevin to team, and brought with us Frenetic Array Academy Terrans Edmond “Redemption Lam and Ben “Pokemon” Lam (no, they are not related), Sean and Henry had both been getting very good results, including all kills and placing highly at LAN events, and the team was starting to really cement itself as a major team in the SEA scene. It was around this time we also added Marc “Buffalo” McArtur to Management and Alan “Apoc” Yan to the Social Media.

It was around this time that Ecko Esports started to waver a little.

The Troubling Months

When people look at Ecko Esports, for the most part they see a happy team, run based more on friendship and enjoyment rather then as a professional organisation, with some terms like “indie-team” thrown around. I particularly don’t mind being referred to like this; we don’t pay our players a salary, we don’t force them to practice every second day, nor did we have any sponsors at that time (though we had been in talks with Katana Gaming Systems for a while now).

When we added Marc to the team, I had a lot of people message me and talk to me about it, making sure I knew what I was doing, and overall having a concern over the issue. For me, that was both incredible and worrying; incredible the amount of support that a bunch of people had shown, and worrying that so many people messaged me about it. But I am not one to judge a book by its cover, and I took on the challenge.

There were some early teething problems, but overall working with Marc was a success; he helped bring Chan Kim to the team, as well as academy players Kane “Enak” Brickell and James “MrLando” Laszlo. At this stage, we had some very minor disputes in the team, with in-house fighting as well as a lot of commotion about ACL Sydney.

Due to his own personal commitments, Marc had to leave Ecko Esports. I had mixed emotions about this, I was sad to see him go, as he worked rather hard at making Ecko Esports the best it could be, and showed nothing but good intentions. But at the same time I was glad to have the team in my own hands once again. There is a blissfulness about working by yourself on something that means so much to you, and to have that feeling once again growing inside me is amazing.

Breaking the Bank

Throughout our first year, Ecko Esports didn’t provide too much to our team. We got them keyboards from WASD, some temporary team shirts, and paid for their LAN entry fees. 2014 saw us invest more into our team, paying for our players flights to LAN events (Mikael to SYF Summer LAN, and Leo to ACL Brisbane).

ACL Sydney saw three of our players (Sean, Mikael, and Leo) qualify for the group stage for the very first time. Kevin and Henry also wanted to go to ACL Sydney to participate in the Open Bracket. Much of the dispute was based solely on who we would be funding to go to ACL Sydney, as none of the players lived in Sydney. There was a lot of arguing and discussion about fairness and results in terms of sending players.

Marc and I worked overtime to figure out how many we could afford to send to ACL Sydney, and we managed to find the funds to pay for 4 of our players flights in full, pay for over half of our 5th players flights, as well as pay for everyone’s entry fees.

ACL Sydney was largely a success for us, with everyone making Groups, and Henry and Sean making the Playoff stages, albeit being eliminated in 7th-8th place. It wasn’t until after the event that I realised we had broken our bank.

The way we tend to pay for players flights is players organise and pay the flights, send me a copy of the receipt, and we refund them the full cost. We haven’t had any issues with this system and the players have had no issues with it. Until maybe now.

I don’t wish to go too much into details, but ACL Sydney hurt us. Ecko Esports didn’t pay some of our players flights until weeks after the event and had already guaranteed another players flights to our LAN event in Adelaide, which is also taking some money out of the bank. We usually pay for everything before the event happens, and the fact that we failed to do that this time worried me.

Some might wonder as to why I am bringing this out in public, when its an internal issue and could be dealt with easily. I don’t like owing people money, nor do I like breaking promises. I also pride myself and my team on being as honest and transparent as possible. If I am going to run a successful team, I believe I have to be honest and keep people in the loop as to what is happening in the team. This is also a way for me to keep myself honest, as I don’t wont to become one of those cliche managers that ends up breaking everyone’s balls and doesn’t keep promises. I have talked to those involved and they were fine with the delays (this is another reason why I love my team to bits), which I am grateful for.

This for me saw my first real mistake as a manager, and is something that I am not very proud of. At the time, we had calculated that we could afford everything + organising our own LAN event in Adelaide. The LAN is going ahead 100% and the outstanding fees should be covered in the near future.

Coming through the other side

The past few months have been crazy for me. Organising ACL Sydney stuff, starting the academy team, organising the LAN, as well as things outside of esports have taken their toll on me, and left me a bit burnt out.

I am looking forward to the next month or so after the Adelaide LAN, where I get to relax a bit, and once again enjoy myself and what I do.

I plan to write blogs like this once every fortnight (weekly if there is many things on to talk about). I haven’t really read through this at all and their could be a lot of mistakes and for that I will apologize. I hope you enjoyed the read, it was fun to write this up!

– Jordan “Zenabi” Fighera